character sheet
ABOUT
APPEARANCE
CLASS: barbarian (path of the ancestral guardian)
RACE: “godtouched” (scourge aasimar)
ALIGNMENT: lawful good
LEVEL: 12
BACKGROUND: acolyte
RACE: “godtouched” (scourge aasimar)
ALIGNMENT: lawful good
LEVEL: 12
BACKGROUND: acolyte
HAIR: blond, short, fluffy
EYES: gray
HEIGHT: 6’1”
WEIGHT: 200 lbs
BEARING: quiet, cautious, controlled
DISTINGUISHING MARKS: eyes that give off a faint glow, visible only in the dark
EYES: gray
HEIGHT: 6’1”
WEIGHT: 200 lbs
BEARING: quiet, cautious, controlled
DISTINGUISHING MARKS: eyes that give off a faint glow, visible only in the dark
THOSE WHO WORK THE LAND MUST TEND TO THEIR CROPS, AND AT TIMES THE CROP SPOILS.
YOU ARE THE SCYTHE THAT CLEANSES THE FIELD
OF BLIGHT, AND REAPS THE HARVEST
WHEN THE SEASON HAS COME.
YOU ARE THE SCYTHE THAT CLEANSES THE FIELD
OF BLIGHT, AND REAPS THE HARVEST
WHEN THE SEASON HAS COME.
MY HEART; MY SON.
WHEN I LOOK UPON YOU, I FEEL NOTHING BUT PRIDE.
MY CHIME WITHIN YOUR SOUL SHINES LIKE THE SUN.
WHEN I LOOK UPON YOU, I FEEL NOTHING BUT PRIDE.
MY CHIME WITHIN YOUR SOUL SHINES LIKE THE SUN.
STATS & SAVING THROWS
STR: 20 (+4)
DEX: 13 (+1)
CON: 16 (+3)
INT: 8 (-1)
WIS: 12 (+1)
CHA: 10 (0)
MAX HP: 125
CURRENT HP: 125
ARMOR CLASS: 15
SAVING THROWS:
☑ +8 str
☐ +1 dex
☑ +7 con
☐ -1 int
☐ +1 wis
☐ 0 cha
DEX: 13 (+1)
CON: 16 (+3)
INT: 8 (-1)
WIS: 12 (+1)
CHA: 10 (0)
MAX HP: 125
CURRENT HP: 125
ARMOR CLASS: 15
SAVING THROWS:
☑ +8 str
☐ +1 dex
☑ +7 con
☐ -1 int
☐ +1 wis
☐ 0 cha
SENSES
PROFICIENCIES & LANGUAGES
ADDITIONAL STATS
expand
15 — PASSIVE WIS (PERCEPTION)
9 — PASSIVE INT (INVESTIGATION)
11 — PASSIVE WIS (INSIGHT)
9 — PASSIVE INT (INVESTIGATION)
11 — PASSIVE WIS (INSIGHT)
expand
ARMOR: light & medium armor, shields
WEAPONS: simple & martial weapons
TOOLS: herbalism kit
LANGUAGES: common, celestial
WEAPONS: simple & martial weapons
TOOLS: herbalism kit
LANGUAGES: common, celestial
expand
INITIATIVE: +1
PROFICIENCY BONUS: +4
WALKING SPEED: 40ft.
PROFICIENCY BONUS: +4
WALKING SPEED: 40ft.
THERE IS SOMETHING THAT MUST COME TO PASS.
MY HEART; MY SON.
IT CAN BE NO ONE OTHER THAN YOU.
MY HEART; MY SON.
IT CAN BE NO ONE OTHER THAN YOU.
SKILLS
ACTIONS
expand
☐ +1 acrobatics
☐ +1 animal handling
☐ -1 arcana
☑ +8 athletics
☐ 0 deception
☐ -1 history
☐ +1 insight
☐ 0 intimidation
☐ -1 investigation
☑ +5 medicine
☐ -1 nature
☑ +5 perception
☐ 0 performance
☐ 0 persuasion
☑ +3 religion
☐ +1 sleight of hand
☐ +1 stealth
☐ +1 survival
☐ +1 animal handling
☐ -1 arcana
☑ +8 athletics
☐ 0 deception
☐ -1 history
☐ +1 insight
☐ 0 intimidation
☐ -1 investigation
☑ +5 medicine
☐ -1 nature
☑ +5 perception
☐ 0 performance
☐ 0 persuasion
☑ +3 religion
☐ +1 sleight of hand
☐ +1 stealth
☐ +1 survival
expand
• BATTLE TRANCE. When the time comes to take up his blade, Kazimir hones his focus to a single point, and is overcome by the same serenity which takes hold of him in earnest prayer to Jarozen. Angelic visages flock to his side, and he becomes the very image of a man possessed by the gods, unstoppable in his righteous fury.
• HEALING HANDS. In times of great need, Kazimir can call upon his celestial power and restore a bit of vitality to himself or another by laying his hands upon them.
• SPIRIT SHIELD. When someone within his line of sight falls under attack, Kazimir can summon an angel to their side that it may absorb (or at least soften) the blow.
• CONSULT THE SPIRITS. Though he has no true talent for magic on his own, Kazimir can at times call upon the angelic vestiges of Jarozen to cast Augury or Clairvoyance.
• RADIANT CONSUMPTION. When pushed to his very limits, Kazimir may temporarily lose himself to his celestial nature; burning radiance bursts from his eyes and spills from his mouth, shining so brightly as to sear the flesh of anyone nearby, including his own.
• HEALING HANDS. In times of great need, Kazimir can call upon his celestial power and restore a bit of vitality to himself or another by laying his hands upon them.
• SPIRIT SHIELD. When someone within his line of sight falls under attack, Kazimir can summon an angel to their side that it may absorb (or at least soften) the blow.
• CONSULT THE SPIRITS. Though he has no true talent for magic on his own, Kazimir can at times call upon the angelic vestiges of Jarozen to cast Augury or Clairvoyance.
• RADIANT CONSUMPTION. When pushed to his very limits, Kazimir may temporarily lose himself to his celestial nature; burning radiance bursts from his eyes and spills from his mouth, shining so brightly as to sear the flesh of anyone nearby, including his own.
INVENTORY
SPELLS
expand
- • a massive greatsword, one which can only feasibly be wielded with two hands.
- • a small, handheld sickle on a chain which hangs from his belt.
- • mismatched pieces of scale mail armor, adorned with cloth in shades of white and gold.
expand
• LIGHT. Kazimir can call upon his celestial ancestry to touch an inanimate object and thereby cause it to shed light for up to one hour.
• AUGURY. When unsure of what he should do, Kazimir may call upon one of the angels in service to Jarozen to determine whether his planned course of action will result in weal, woe, both, or neither.
• CLAIRVOYANCE. Kazimir has no great talent for stealthy eavesdropping, but he can summon an angel to a familiar (or obvious) location so that it may invisibly and covertly relay sight or sound from that location directly to him.
• AUGURY. When unsure of what he should do, Kazimir may call upon one of the angels in service to Jarozen to determine whether his planned course of action will result in weal, woe, both, or neither.
• CLAIRVOYANCE. Kazimir has no great talent for stealthy eavesdropping, but he can summon an angel to a familiar (or obvious) location so that it may invisibly and covertly relay sight or sound from that location directly to him.
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
artworks by mariusz lewandowski